The surprising thing is, it all feels pretty good. Here the subject is all-out war, with sounds of explosions and magic blasts setting the tone.
Although the film's cast lend their voices to the game, the handful of lines I hear during play are nothing to write home about. Rowling's book-or, perhaps more to the point, the upcoming film adaptation directed by David Yates.Īs Napper says, the game takes the action set pieces from the relatively gritty film and stitches them into recognizable videogame form, with character relationships and development occurring where possible in between battles and in non-interactive cut scenes. Harry Potter and the Deathly Hallows: Part 2 depicts the young wizards' and Hogwarts faculty's final push against Voldemort and his Death Eaters, as depicted in J. It is somewhat disconcerting to hear Gary Napper, a designer at EA Bright Light, describe the new Harry Potter game in conventional shooter terms, but considering the fictional circumstances it's entirely appropriate.