As pokemo level up, they gain new abilities, generally get stronger, and sometimes evolve into stronger, more mature versions of themselves. You can have up to six different pokemo with you at a time, and each one involved in a battle gains experience points. The turn-based battles are simple in execution-each of your has a maximum of four different actions it can use in a fight-and yet there's genuine complexity in the balance between different types of. Basically, you'll run around in the game's fairly vast world of towns interconnected with stretches of wilderness, and as you go, you'll often run into rival trainers as well as wild, at which time the game switches to battle mode. Its one real innovation was battles between pairs of (the vast majority of fights were still one-on-one), and that twist carries over into pokemon Leaf green Version, which otherwise plays just like always has. Last year's ruby and sapphire introduced many new breeds of, but it didn't do much to change the series' core gameplay. But there's little point in actually getting both versions of the game for yourself.
Neither version contains all of the, so you'll need to trade with another player in order to catch 'em all. As with previous simultaneously released pokemo games, pokemon Leaf green Version are essentially identical products whose only differences are precisely which creatures they contain.